MonkeyGunz WhitePaper
  • MonkeyGunz WhitePaper
  • Introduction
    • MonkeyGunz summary
    • What is play to earn and Why did we choose the play to earn model?
  • Why we choose polygon?
  • What is NFT and why do we choose to build the game with NFT
  • Game Overview
    • Game Overview Intro
    • Characters
    • Arenas
    • Game modes
    • How to play?
    • Tournaments
    • Rank
  • GamePlay
    • GamePlay Concept
    • Map Mechanism
    • GamePlay Controls
  • NFT and marketplace
    • NFT Characters
    • Marketplace overview
    • MonkeyGunz market
    • Open marketplace
  • Game Economy
    • Intro
    • Why is BLT stable?
    • The “Main Bullet Pool”
    • How To Earn?
    • Game Growth Pool
    • Economy That Gives Back
  • Scholarship
    • Scholarship
    • Scholarship Mechanism
    • Temporary owner
  • Game Technology
    • The Game
    • The Main Pool
    • Matches Pool
    • NFTs & Marketplace
  • Tokens
    • Intro
    • MGZ
    • BLT
  • Tokenomics
    • Tokenomics
  • Roadmap
    • Roadmap
  • Our Team
    • Our Team
  • Content Info
    • Contact Details
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  1. Game Overview

Rank

Ranks will have an important role in the game, as they determine the players eligible to enter the weekly tournaments and also are used by players to choose scholars. The rank will be calculated by the Kill-to-Death ratio and Survival/Win ratio (in matches) of every player in the last week.

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Last updated 2 years ago