MonkeyGunz WhitePaper
  • MonkeyGunz WhitePaper
  • Introduction
    • MonkeyGunz summary
    • What is play to earn and Why did we choose the play to earn model?
  • Why we choose polygon?
  • What is NFT and why do we choose to build the game with NFT
  • Game Overview
    • Game Overview Intro
    • Characters
    • Arenas
    • Game modes
    • How to play?
    • Tournaments
    • Rank
  • GamePlay
    • GamePlay Concept
    • Map Mechanism
    • GamePlay Controls
  • NFT and marketplace
    • NFT Characters
    • Marketplace overview
    • MonkeyGunz market
    • Open marketplace
  • Game Economy
    • Intro
    • Why is BLT stable?
    • The “Main Bullet Pool”
    • How To Earn?
    • Game Growth Pool
    • Economy That Gives Back
  • Scholarship
    • Scholarship
    • Scholarship Mechanism
    • Temporary owner
  • Game Technology
    • The Game
    • The Main Pool
    • Matches Pool
    • NFTs & Marketplace
  • Tokens
    • Intro
    • MGZ
    • BLT
  • Tokenomics
    • Tokenomics
  • Roadmap
    • Roadmap
  • Our Team
    • Our Team
  • Content Info
    • Contact Details
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  1. Game Economy

Why is BLT stable?

1 BLT is worth 1 USDT. When a player buys bullets in order to be able to play the game, he will need to purchase the bullets by paying for them in USDT. After payment is made, the player gets his bullets, and the same amount of USDT (paid for these bullets) is stored in the “Main Bullet Pool”.

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Last updated 2 years ago