MonkeyGunz WhitePaper
  • MonkeyGunz WhitePaper
  • Introduction
    • MonkeyGunz summary
    • What is play to earn and Why did we choose the play to earn model?
  • Why we choose polygon?
  • What is NFT and why do we choose to build the game with NFT
  • Game Overview
    • Game Overview Intro
    • Characters
    • Arenas
    • Game modes
    • How to play?
    • Tournaments
    • Rank
  • GamePlay
    • GamePlay Concept
    • Map Mechanism
    • GamePlay Controls
  • NFT and marketplace
    • NFT Characters
    • Marketplace overview
    • MonkeyGunz market
    • Open marketplace
  • Game Economy
    • Intro
    • Why is BLT stable?
    • The “Main Bullet Pool”
    • How To Earn?
    • Game Growth Pool
    • Economy That Gives Back
  • Scholarship
    • Scholarship
    • Scholarship Mechanism
    • Temporary owner
  • Game Technology
    • The Game
    • The Main Pool
    • Matches Pool
    • NFTs & Marketplace
  • Tokens
    • Intro
    • MGZ
    • BLT
  • Tokenomics
    • Tokenomics
  • Roadmap
    • Roadmap
  • Our Team
    • Our Team
  • Content Info
    • Contact Details
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  1. Game Economy

Game Growth Pool

The game growth pool is where all entry fees taken by the game collect. 80% of the bullets in the “game growth pool” are used for development and maintenance of the game, adding new features, skins, weapons, arenas, maps, etc. The remaining 20% are used for the weekly tournaments prizes.

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Last updated 2 years ago