MonkeyGunz WhitePaper
  • MonkeyGunz WhitePaper
  • Introduction
    • MonkeyGunz summary
    • What is play to earn and Why did we choose the play to earn model?
  • Why we choose polygon?
  • What is NFT and why do we choose to build the game with NFT
  • Game Overview
    • Game Overview Intro
    • Characters
    • Arenas
    • Game modes
    • How to play?
    • Tournaments
    • Rank
  • GamePlay
    • GamePlay Concept
    • Map Mechanism
    • GamePlay Controls
  • NFT and marketplace
    • NFT Characters
    • Marketplace overview
    • MonkeyGunz market
    • Open marketplace
  • Game Economy
    • Intro
    • Why is BLT stable?
    • The “Main Bullet Pool”
    • How To Earn?
    • Game Growth Pool
    • Economy That Gives Back
  • Scholarship
    • Scholarship
    • Scholarship Mechanism
    • Temporary owner
  • Game Technology
    • The Game
    • The Main Pool
    • Matches Pool
    • NFTs & Marketplace
  • Tokens
    • Intro
    • MGZ
    • BLT
  • Tokenomics
    • Tokenomics
  • Roadmap
    • Roadmap
  • Our Team
    • Our Team
  • Content Info
    • Contact Details
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  1. Game Economy

Economy That Gives Back

We wanted to show our users that we appreciate them for spending time playing our game. That’s why we decided that everyone will get a chance to get a piece of the pie, depending on their level of investment and stake in the game, even free-to-play users. 20% of the “game growth pool” are used for the weekly tournaments prizes. Every week, 20% of the last week's earnings will be used to pay this week's tournament prizes. This means that as more people play the game and as our project will scale, the amount of bullets flowing back to the community as tournament prizes will rise as well!!! From the 20% allocated to the tournaments prizes, 5% will belong to the prizes of the free-to-play users, 10% will belong to human soldier character tournaments, 35% for monkey soldiers and 50% for the gorilla soldier.

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Last updated 2 years ago